package game.module.itemnew.beans;

public class ItemTemplate {

	private Integer id;

	private String name;

	private String desc;

	private Short repeat;

	private Integer ico;

	private Integer bigIco;

	private Integer attack;

	private Integer defence;

	private Integer crit;

	private Integer dodge;

	private Integer hit;

	private Integer hp;

	private Integer mp;

	private Integer sp;

	private Byte grade;

	private Byte position;

	private Integer durability;

	private Integer repairMoney;

	private Integer limitGrade;

	public Integer getId() {
		return id;
	}

	public void setId(Integer id) {
		this.id = id;
	}

	public String getName() {
		return name;
	}

	public void setName(String name) {
		this.name = name;
	}

	public String getDesc() {
		return desc;
	}

	public void setDesc(String desc) {
		this.desc = desc;
	}

	public Short getRepeat() {
		return repeat;
	}

	public void setRepeat(Short repeat) {
		this.repeat = repeat;
	}

	public Integer getIco() {
		return ico;
	}

	public void setIco(Integer ico) {
		this.ico = ico;
	}

	public Integer getBigIco() {
		return bigIco;
	}

	public void setBigIco(Integer bigIco) {
		this.bigIco = bigIco;
	}

	public Integer getAttack() {
		return attack;
	}

	public void setAttack(Integer attack) {
		this.attack = attack;
	}

	public Integer getDefence() {
		return defence;
	}

	public void setDefence(Integer defence) {
		this.defence = defence;
	}

	public Integer getCrit() {
		return crit;
	}

	public void setCrit(Integer crit) {
		this.crit = crit;
	}

	public Integer getDodge() {
		return dodge;
	}

	public void setDodge(Integer dodge) {
		this.dodge = dodge;
	}

	public Integer getHit() {
		return hit;
	}

	public void setHit(Integer hit) {
		this.hit = hit;
	}

	public Integer getHp() {
		return hp;
	}

	public void setHp(Integer hp) {
		this.hp = hp;
	}

	public Integer getMp() {
		return mp;
	}

	public void setMp(Integer mp) {
		this.mp = mp;
	}

	public Integer getSp() {
		return sp;
	}

	public void setSp(Integer sp) {
		this.sp = sp;
	}

	public Byte getGrade() {
		return grade;
	}

	public void setGrade(Byte grade) {
		this.grade = grade;
	}

	public Byte getPosition() {
		return position;
	}

	public void setPosition(Byte position) {
		this.position = position;
	}

	public Integer getDurability() {
		return durability;
	}

	public void setDurability(Integer durability) {
		this.durability = durability;
	}

	public Integer getRepairMoney() {
		return repairMoney;
	}

	public void setRepairMoney(Integer repairMoney) {
		this.repairMoney = repairMoney;
	}

	public Integer getLimitGrade() {
		return limitGrade;
	}

	public void setLimitGrade(Integer limitGrade) {
		this.limitGrade = limitGrade;
	}

}
